On Editorializing Social Thought and Discourse

I don't particularly go looking for controversy—generally, doing so strikes me as bad practice. Once in awhile, though, it manages to arise out of the day-to-day. On Friday, over in my editing world of SixPrizes, we had an article discussing the treatment of women in the Pokemon TCG, and what could be done to better … Continue reading On Editorializing Social Thought and Discourse

On Information in the 21st Century and “Paywalls” in Pokemon TCG

Information is, more than ever, a commodity—and, at that, a nebulous one. At no other time in history has "common knowledge" been as openly, truly common as it is today. Seeking basic information on nearly any elementary subject is as easy as a Google search, and more advanced knowledge has increasingly permeated the internet as … Continue reading On Information in the 21st Century and “Paywalls” in Pokemon TCG